![]() ![]() ![]() Whenever I load the Raycast effect into MMD, the edges on all the models become all jagged and rough. I can't find ANYTHING on it across the internet because maybe i'm searching the wrong terms or maybe no one has had this before? i don't know. Ever since I started using Raycast I've had this problem that's bugged me. Is there anything I can do to fix this, whether it's the model, the stage, the filter, whatever? anyways hopefully this kinda post is allowed and hopefully someone can help me out here. I've even tried the whole subset extract thing for each part, and nothing seems to fix it. This happens even when i load the "main" file onto there, or any other raycast filters. there's white around the eyes on my model! I followed the instructions i need to do- go to the camera/light/accessory category, drag ray.x into the screen, pray for it not to crash, etc. I dont fiddle with models for the most part myself, but from my experience im pretty sure it isnt really a raycast issue as much as it is the models shape just isnt very smooth, ray just kinda brings it to light, which is and isnt really useful, if youve been dealing with models for a while and know about how to port into blender you could make. Whenever I load the Raycast effect into MMD, the edges on all the models become all jagged and rough. I don't know if this is just a model-specific thing, but i have to use this model for the project i'm doing. ![]()
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